Wednesday December 4: Koopa 2. More work on menus. Mostly worked on reducing lag, quite successfully. Also did a bunch more minor changes.
Tuesday December 3: Started and mostly completed redoing the Menu and Pause screens for Koopa 2. They can now be navigated using the keyboard, in addition to mouse navigation. Also changed the save system so that all options are saved for individual files rather than as a group.
Sunday December 1: More little changes and fixes for Koopa 2.
Thursday November 28: Koopa 2, little changes.
November 20-24: Various work on Koopa 2. Small changes mostly.
Tuesday November 19: Koopa 2 again. Fixed some bugs, and overhauled some graphics.
Sunday November 17: Koopa 2. Fixing bugs and playtesting.
Friday November 15: Readied Koopa 2 for beta testing. Released beta.
Wednesday November 13: More work on Koopa 2.